Eternal Fury since open beta version of Android, the player far more enthusiastic imagination, record-breaking number of online, each server across the board full, an additional new service again and again. The new service is open, how can the fastest with the least amount of energy is going up, it is a matter of concern to every New players. Here are some systematic analysis of experience acquired for the game, we want to help.
Way to get experience in the Eternal Fury is divided into the following two:
A fixed task experience – each grade and part of the main quest reward fixed daily tasks. Experience of these tasks is to never change, not because of grade level and change, we on the line every day, the first thing is a priority to accomplish these tasks, the figure raised to the day you can reach the highest level.
Second, the non-fixed task experience – including reward task, the abyss, copy and so on. The resulting experience of these acts are variable, some increase with the level rises, the higher the grade, when you do, the more experience gained, some decided by the outcome of the battle you the amount of experience.
Reward task is one of the game’s most important sources of experience, tasks in descending order of quality five points: orange, purple, blue, green and white. Orange mission experience the highest current rating * 1200, purple, blue, green and white magnification were 800,600,400,200. Therefore, after the log in the game every day, we must first do the task as soon as the fall, so that level to be able to reach the final day of a high degree, and then go clear reward task is the best choice.
In addition, the task is to reward brush once every half hour, we have to try to control the pace to do the task, not because of too picky, just pick an orange task, the results of the last to go to bed when you left a dozen times no brush. Therefore, two times a day free stay to the end and then try to refresh, you can largely avoid waste. When necessary, the red dot drill, leveling speed will be much faster.
The experience gained from the abyss of hell each fixed (note: not experience double reel influence), decide how much combat power from experience here is that every one will be able to play more and more have a lot of experience. Experience abyss number of layers * 200 each: one 200, 400 two-story, three-four 800 600 …… It can be calculated that the total cumulative experience hit the X layer = (200 + 200X) * X / 2.
To know how much experience the next level, which means that we are able to make judgments based on their own circumstances:?? Shall worth of equipment to strengthen the top starting abyss key play more games once everyone has a different opinion economic conditions also vary, so, for the abyss in the end to hit what extent, there is not a given specific recommendations.
Tip: do not have to kick down the abyss of the day, the next day is still valid, do not take the number of times the next day. This means you can use the next day, the first day of the strength of the challenge surmount.